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AI Insights · Timothy · July 2025

Top Slime Games on Unified Platform in Malta, Q2 2025

Explore the performance of the top slime games in Malta during the second quarter of 2025, with insights into downloads and revenue trends from Sensor Tower.

Top Slime Games on Unified Platform in Malta, Q2 2025

In the second quarter of 2025, the slime game category saw varied performance across the top applications on a unified platform in Malta. Here’s a closer look at how these apps fared:

Super Slime Simulator: DIY Art, published by Dramaton, experienced a decline in weekly revenue after an initial peak of approximately $34 in late March. Downloads fluctuated throughout the quarter, peaking at 107 in the first week and stabilizing around the 50s towards the end of June.

Bruno – My Talking Slime Pet showed modest revenue, with a notable increase to $11 in early June. Downloads exhibited an upward trend mid-quarter, reaching 70 in late May, before settling in the 30s by the end of June.

My Talking Slimy Slime Pet Cat from Pixeland OU had a more consistent revenue stream, peaking at $48 in early June. Downloads were relatively stable, reaching a high of 44 in late April.

Super Big Slime: Black Hole 3D by Supercent, Inc. saw a decline in downloads from a high of 55 in mid-April, maintaining around 20 towards the quarter's end.

Lastly, Slime DIY: ASMR Simulation by Ega Games had minimal activity, with downloads only peaking at 36 in mid-May.

These insights are based on data from Sensor Tower, offering a glimpse into the performance trends of slime games in Malta. For more detailed analysis, visit Sensor Tower's website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025